Camilo Guerrero

Technical Sound Designer  |  XR Developer

Montréal, QC  ·  camiloguerrero@protonmail.com

Audio systems

Captured running in Unreal Engine. Every clip is my own work, from the Blueprint architecture to the music.

XR development

Gameplay, interaction and optimization work in Unity and Unreal.

Systems

What sits behind the clips.

Music

Composed and performed for classical guitar and orchestration.